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The First Berserker: Khazan Divides Critics With Strong Combat and Weak Narrative

The action RPG prequel to Dungeon Fighter Online garners praise for its boss fights and combat depth but faces criticism for its repetitive design and excessive loot system.

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Overview

  • Set 800 years before Dungeon Fighter Online, the game follows General Khazan’s quest for revenge after being framed for treason and making a pact with a magical entity.
  • Critics widely praise the combat system, which features three weapon types with unique skill trees and intense, rewarding boss fights.
  • The narrative, centered on vengeance, is criticized as predictable and emotionally unengaging, with much of the story delivered via narrated slideshows.
  • Repetitive level design and side missions, along with overused enemy types and assets, detract from the overall experience.
  • The randomized loot system and gear management are seen as overly complex, slowing down gameplay and frustrating players.