Overview
- Tencent’s Q2 revenue climbed 15% year-on-year to RMB184.5 billion and net profit rose to about RMB56 billion, exceeding analyst estimates.
- Marketing services revenue jumped 20% to RMB35.8 billion, driven by AI-enhanced ad targeting and tighter transaction loops in the Weixin ecosystem.
- Gaming segment posted 17% domestic growth and a 35% increase internationally, led by Supercell titles, PUBG Mobile and the launch of Dune: Awakening.
- Capital expenditure surged 119% to RMB19.1 billion to expand cloud, AI and gaming infrastructure, with management pledging a measured spending tempo for future investments.
- Tencent unveiled its open-source HunYuan 3D generative model, now the top-ranked 3D AI model on Hugging Face, and says it has secured sufficient chip supplies during US-China export talks.