Tencent Acquires ByteDance's Gaming Projects Amid Industry Shake-up
In a strategic move, Tencent has taken over several of ByteDance's discontinued gaming projects, marking a significant consolidation in the gaming industry.
- Tencent Holdings, the world's largest video gaming company by revenue, has acquired some of ByteDance's abandoned gaming projects.
- The acquisition includes projects from ByteDance's Gravity Studio in Shenzhen and Jiangnan Studio in Hangzhou, focusing on anime titles.
- A new company named Saluosi, wholly owned by Tencent, has been established to manage the acquired projects, with former ByteDance employees joining the venture.
- The gaming industry in China is undergoing consolidation due to economic pressures and regulatory uncertainties, with Tencent and ByteDance at the forefront of this trend.
- Tencent's acquisition comes after ByteDance decided to exit the gaming market, following a series of layoffs and project cancellations.