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Team Cherry Targets Early-Game Rebalance for Silksong as Reviews Impress

A small balance patch next week trims early bosses, softens enemy hits, lowers bell prices to make the start more forgiving.

Overview

  • Team Cherry says the first post‑launch update focuses on bug fixes plus slight early‑game tuning, with Moorwing and Sister Splinter made a bit easier, Sandcarver damage reduced, Bellway and Bell Bench prices lowered, and rosary rewards increased.
  • Hollow Knight: Silksong launched on September 4 to massive demand, crashing multiple storefronts and topping 500,000 concurrent PC players, according to SteamDB reporting.
  • Early reviews are strongly positive, with Metacritic scores around the low‑90s and critics praising the art, world design, combat and scope, even as many note a steeper difficulty curve.
  • A new community ‘Relaxed Mode’ mod by didrio on Nexus Mods adds configurable difficulty and quality‑of‑life options, including reduced damage, resource multipliers and longer i‑frames.
  • Guides from outlets like Inverse urge newcomers to prioritize early maps and quill, manage rosaries carefully, practice aerial combat, and seek alternative routes when early fights feel unwinnable.