Overview
- At Melbourne’s ACMI Game Worlds exhibition, Ari Gibson and William Pellen said Silksong includes “moments of steep difficulty” by design.
- They explained that Hornet is faster and more skillful than the Knight, so even basic enemies were made more complex and intelligent to match her.
- Team Cherry described an approach to “bring everyone else up,” with Pellen noting the basic ant warrior borrows the original Hornet boss’s move set with added evasive behaviors.
- The developers emphasized player agency, saying tough bosses can be mitigated through exploration, learning, or by taking alternate routes to avoid being stonewalled.
- Post-launch, the game received an update that eased some early bosses, modders have released PC tweaks to lower difficulty, and GameSpot reports more than four million copies sold since September 4, alongside work on a bug-fix patch.