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Take-Two CEO Questions AI's Impact on Game Development

Strauss Zelnick expresses skepticism about AI's ability to revolutionize the gaming industry, focusing instead on its role in enhancing creativity.

  • Strauss Zelnick, CEO of Take-Two Interactive, doubts AI will make game development cheaper, quicker, or better.
  • Zelnick believes AI can handle mundane tasks, allowing developers to focus on creative aspects.
  • Despite AI's potential, Zelnick stresses that creative decisions remain a human responsibility.
  • Take-Two plans to implement AI realistically, recognizing its limitations in the gaming industry.
  • GTA 6 is still on track for a 2025 release, with AI not expected to expedite the process.
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