Take-Two CEO Questions AI's Impact on Game Development
Strauss Zelnick expresses skepticism about AI's ability to revolutionize the gaming industry, focusing instead on its role in enhancing creativity.
- Strauss Zelnick, CEO of Take-Two Interactive, doubts AI will make game development cheaper, quicker, or better.
- Zelnick believes AI can handle mundane tasks, allowing developers to focus on creative aspects.
- Despite AI's potential, Zelnick stresses that creative decisions remain a human responsibility.
- Take-Two plans to implement AI realistically, recognizing its limitations in the gaming industry.
- GTA 6 is still on track for a 2025 release, with AI not expected to expedite the process.