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System Shock Remake Launches on Switch and Switch 2 With Serious Performance Problems

Nightdive plans a before‑December‑end update after acknowledging crashes, rendering faults, Joy‑Con Mouse limitations.

Overview

  • The remake is now available on both Nintendo systems, with Nightdive confirming a Day One patch that has been delayed until later in December.
  • Patch preview notes promise major performance and stability optimizations plus graphical fixes, including correct rendering for certain models and laser effects, with further improvements planned into 2026 and bug reports directed to the studio’s Discord.
  • Nightdive’s known‑issues list cites mid‑ to late‑game hitches that may crash on Switch, broken visuals in the final SHODAN encounter, inconsistent Laser Bridge rendering, and some lower‑than‑intended textures.
  • Input support includes Joy‑Con Mouse and gyro, but official notes flag broken interactions in menus, incorrect context‑menu behavior, and limited functionality that the patch aims to improve.
  • Nintendo Life reports the Switch 2 version suffers unstable frame rates that hinder aiming, says Cyberspace runs at a solid 60fps, and notes that a pre‑release patch and moving the install to internal storage did not resolve the problems.