Overview
- Aurogon Shanghai announced the game during Gamescom Opening Night Live with a debut trailer and a developer FAQ.
- Published by Wangyuan Shengtang, the title is the fourth main Gujian entry and is designed to be fully standalone.
- Core systems include soul capturing and summoning, spiritual seals, and flexible weapon–skill loadouts alongside large boss encounters.
- The studio says it is not a Soulslike, emphasizing distinct mechanics and an approach intended to suit players of all skill levels.
- Planned platforms are PC and consoles, with no release date yet and press materials referencing possible betas and demos before launch.