Swen Vincke Criticizes Profit-Driven Practices at The Game Awards
The Larian Studios CEO calls for a shift toward idealism and respect in game development, emphasizing the importance of passion and creativity.
- Swen Vincke, CEO of Larian Studios, used his Game Awards speech to criticize the gaming industry's focus on profits over creativity and community.
- He highlighted the harm caused by layoffs, arbitrary sales targets, and short-sighted decisions driven by financial incentives.
- Vincke emphasized that successful games are created by studios driven by passion, respect for developers, and a desire to create something new and enjoyable.
- He pointed to Larian Studios' own success with Baldur's Gate 3, which won Game of the Year in 2023 and Best Community Support in 2024, as proof of this philosophy.
- The speech echoed growing concerns about corporate greed in the gaming industry, which has faced significant layoffs and criticism in recent years.