Overview
- More than 70 employees have left Supermassive Games, a senior IT director said in a LinkedIn post that was reported by multiple outlets on Monday.
- The departures span developers, artists, producers, quality assurance staff and operations workers, according to the LinkedIn account of long‑serving staffer Frank Tindle.
- Supermassive warned in August that job cuts would be needed and issued a company statement framing the move as necessary to ensure the studio’s sustainability.
- The layoffs come less than six months after the studio released Directive 8020 and after Supermassive announced an October patch to add the game’s missing online multiplayer.
- Industry coverage links the round of cuts to a wider pattern of studio downsizing, and the change could slow current projects and push experienced staff into a tight hiring market.