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Supermassive Games Cuts More Than 70 Staff

The studio says the reductions are intended to preserve the company following a redundancy consultation.

Overview

  • More than 70 employees have left Supermassive Games, a senior IT director said in a LinkedIn post that was reported by multiple outlets on Monday.
  • The departures span developers, artists, producers, quality assurance staff and operations workers, according to the LinkedIn account of long‑serving staffer Frank Tindle.
  • Supermassive warned in August that job cuts would be needed and issued a company statement framing the move as necessary to ensure the studio’s sustainability.
  • The layoffs come less than six months after the studio released Directive 8020 and after Supermassive announced an October patch to add the game’s missing online multiplayer.
  • Industry coverage links the round of cuts to a wider pattern of studio downsizing, and the change could slow current projects and push experienced staff into a tight hiring market.