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Subnautica 2 Sells 2 Million in 12 Hours After Early Access Launch

The blowout debut strengthens Unknown Worlds’ legal hand in its Krafton dispute.

Overview

  • Subnautica 2, which launched into Early Access on Thursday, sold more than 2 million copies in 12 hours and reached about 651,000 concurrent players while topping Steam’s global sellers.
  • The release spans Steam, the Epic Games Store, the Microsoft Store, and Xbox Series X/S, with day-one availability on Xbox Game Pass boosting reach.
  • Early response on Steam is Very Positive as developers also pushed back on piracy after leaked, incomplete builds surfaced and a Discord user sought tech support for an illicit copy.
  • Unknown Worlds posted a short-term roadmap that adds a sprint option, storage and biomod tweaks in EA 1.1, then co-op voice chat, emotes, trading, and player revive in EA 1.2, with larger expansions and new story content to follow.
  • The surge comes after a court reinstated CEO Ted Gill and extended the window tied to a contested $250 million earnout, a milestone the game’s fast start could heavily influence.