Overview
- Subnautica 2, which launched into Early Access on Thursday, sold more than 2 million copies in 12 hours and reached about 651,000 concurrent players while topping Steam’s global sellers.
- The release spans Steam, the Epic Games Store, the Microsoft Store, and Xbox Series X/S, with day-one availability on Xbox Game Pass boosting reach.
- Early response on Steam is Very Positive as developers also pushed back on piracy after leaked, incomplete builds surfaced and a Discord user sought tech support for an illicit copy.
- Unknown Worlds posted a short-term roadmap that adds a sprint option, storage and biomod tweaks in EA 1.1, then co-op voice chat, emotes, trading, and player revive in EA 1.2, with larger expansions and new story content to follow.
- The surge comes after a court reinstated CEO Ted Gill and extended the window tied to a contested $250 million earnout, a milestone the game’s fast start could heavily influence.