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Stig Asmussen’s Giant Skull Embarks on AAA Dungeons & Dragons Action-Adventure

The just-finalized agreement aims to deliver a fluid melee-focused experience distinct from Baldur’s Gate 3.

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Overview

  • The deal between Giant Skull and Wizards of the Coast under Hasbro closed in June after more than a year of development groundwork and aligns with Wizards’ push beyond CRPGs.
  • The untitled AAA single-player action-adventure will weave immersive storytelling and dynamic traversal into melee-focused Dungeons & Dragons gameplay.
  • Development remains in its early stages, with core mechanics and specific D&D elements still under wraps, though Asmussen has confirmed basic features like a jump function.
  • Giant Skull’s team has engineered an enhanced Unreal Engine 5 motion model promising faster, more fluid character movement and refined environmental interaction.
  • The project builds on a long-standing creative partnership between Asmussen and Wizards president John Hight, dating back to their work on God of War 3.