Overview
- The deal between Giant Skull and Wizards of the Coast under Hasbro closed in June after more than a year of development groundwork and aligns with Wizards’ push beyond CRPGs.
- The untitled AAA single-player action-adventure will weave immersive storytelling and dynamic traversal into melee-focused Dungeons & Dragons gameplay.
- Development remains in its early stages, with core mechanics and specific D&D elements still under wraps, though Asmussen has confirmed basic features like a jump function.
- Giant Skull’s team has engineered an enhanced Unreal Engine 5 motion model promising faster, more fluid character movement and refined environmental interaction.
- The project builds on a long-standing creative partnership between Asmussen and Wizards president John Hight, dating back to their work on God of War 3.