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Stellar Blade Will Offer Frame Generation Toggle on Switch 2

The option lets players choose a 60 FPS look via frame interpolation or a lower‑latency mode ahead of the November 5 launch.

Overview

  • Players found the free Switch 2 demo forced frame generation by default and reported added input lag that made timing moves like parries and perfect dodges harder to pull off.
  • Shift Up said it has been watching demo feedback and confirmed Wednesday that a Frame Generation toggle will be included at launch so players can turn interpolation on or off.
  • Frame generation is the studio’s way to present a 60 frames‑per‑second experience by creating intermediate frames, which smooths motion but can add controller latency and create visual artifacts.
  • Shift Up has not detailed how the game will run with frame generation off, so turning the feature off is expected to lower frame rate and the exact latency tradeoff remains unclear before the November 5 release.
  • Other upcoming Switch 2 games are also testing frame generation and technical outlets have noted the same tradeoffs, so giving players a toggle could shape how portable action titles balance smoothness and responsiveness.