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Steam Debuts In-Game Overlay Breaking Out Real Versus Generated Frames

The new monitor integrates CPU, GPU and memory metrics into Steam’s overlay, paving the way for automated diagnostics with future hardware expansions.

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Steam Performance Monitor
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Overview

  • Valve released the performance monitor on June 30 as part of its Steam Client update, making it available to Windows users with common GPU models
  • The overlay separates raw frame rates from frames upscaled by Nvidia’s DLSS and AMD’s FSR to clarify true game-engine performance
  • Users can choose from four detail levels, ranging from a simple FPS readout to full breakdowns of frame, CPU, GPU and RAM data
  • Advanced counters include processor clock speeds, GPU temperatures, busiest-core utilization relative to base clock and VRAM usage accounting for system memory
  • Valve plans to expand support to more hardware platforms and add automated detection of common performance bottlenecks in upcoming updates