Starfield Developers Explain Decision to Cut Gore Features
Former Bethesda artist cites technical challenges and thematic mismatch as reasons for removing graphic violence from the game.
- Starfield originally included plans for gore features like dismemberment and decapitation, but these were removed before release.
- Dennis Mejillones, a former senior artist at Bethesda, revealed that technical complications with suits, helmets, and character customization made implementing gore overly complex.
- The game's realistic and low-key tone, inspired by works like The Expanse and Star Trek, was deemed incompatible with graphic violence.
- In contrast, Fallout's gore is tied to its stylized, tongue-in-cheek humor, which does not align with Starfield’s thematic goals.
- Mejillones noted that while ID Software assisted with some aspects of development, the technical and thematic challenges outweighed the potential benefits of including gore.