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Starbreeze Reportedly Cuts Jobs Again as Staff Report Layoffs

The company has not confirmed the reductions, which follow October job cuts tied to a canceled Dungeons & Dragons project.

Overview

  • Multiple employees said on LinkedIn they were laid off or flagged as at risk, according to reports first aggregated by Insider Gaming.
  • Named posts included QA analyst Alexander Pereswetoff-Morath, senior tech producer Sabina af Jochnick, gameplay programmer Kim Sjöberg, and sound designer Mark Trusov.
  • Starbreeze has not publicly acknowledged the new cuts as outlets including Game Developer, PC Gamer, and GamesIndustry.biz sought comment.
  • Roughly 44 roles were eliminated in October after the cancellation of the Dungeons & Dragons project codenamed Project Baxter, with some staff redeployed internally.
  • The latest reports arrive during a broader retrenchment following Payday 3’s underperformance and a drop in FY2024 net sales to SEK 185.9 million, as the studio prioritizes the Payday franchise.