Overview
- Multiple employees said on LinkedIn they were laid off or flagged as at risk, according to reports first aggregated by Insider Gaming.
- Named posts included QA analyst Alexander Pereswetoff-Morath, senior tech producer Sabina af Jochnick, gameplay programmer Kim Sjöberg, and sound designer Mark Trusov.
- Starbreeze has not publicly acknowledged the new cuts as outlets including Game Developer, PC Gamer, and GamesIndustry.biz sought comment.
- Roughly 44 roles were eliminated in October after the cancellation of the Dungeons & Dragons project codenamed Project Baxter, with some staff redeployed internally.
- The latest reports arrive during a broader retrenchment following Payday 3’s underperformance and a drop in FY2024 net sales to SEK 185.9 million, as the studio prioritizes the Payday franchise.