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Starbreeze Cancels D&D Game Project Baxter to Refocus on Payday

Starbreeze redirects resources to Payday to strengthen its core business.

Overview

  • Starbreeze will record an approximately SEK 255 million non-cash impairment tied to discontinuing Project Baxter in Q3 2025.
  • About 44 developers, including employees and contractors, are affected by the restructure, with some redeployed internally and final numbers subject to union negotiations.
  • The company plans to expand the Payday 3 team to roughly 50 developers by the end of 2025 and scale staffing with player engagement.
  • Leadership outlined a shift to build Payday into a modern live-engagement platform, with technology upgrades, ongoing content, and fair, sustainable monetization models.
  • Starbreeze’s strategy includes Payday spin-offs, narrative projects, expansion to new platforms, and selective work-for-hire, with a target to become cash-flow positive in 2026.