Overview
- Naoki Hamaguchi confirmed on Monday that Revelation will include a Hard Mode that players can enable from the very start of the game.
- The team has reimagined Hard Mode so it does not rely on disabling mechanics or banning items and instead works with the game’s expanded systems and player options.
- Dynamic Mode will return for a Remake‑style, level‑scaled experience and a new Enemy Strength toggle will let players choose between dynamic scaling or static enemy power.
- Revelation exposes a broad set of post‑game challenges on a first playthrough, which the team says is a key reason Hard Mode is available at launch.
- Separately, community preservation efforts produced an offline build of the retired Final Fantasy VII Ever Crisis service that restores access to its scenarios without the original gacha functions.