Overview
- The project codenamed Gemini was confirmed as Outriders 2 and had reached its motion-capture phase before Square Enix shelved it in early June.
- People Can Fly suspended development after unresolved payment and communication issues emerged with its publisher.
- The original Outriders drew over 3.5 million unique players and averaged more than 30 hours of playtime per user but lacked live-service monetization.
- Square Enix’s cancellation reflects its three-year plan to focus on core in-house franchises and scale back riskier external sequels.
- Following the decision, People Can Fly enacted new layoffs and shifted remaining staff to co-development on Gears of War: E-Day and other third-party projects.