Particle.news

SPINE Set for Summer 2027 Release on PS5, Xbox Series and PC

A movie-like combat system will put a street artist with a sentient implant against an autocratic city AI.

Overview

  • Nekki announced the summer 2027 release window last Wednesday during the Future Games Show at gamescom, and confirmed PC (Steam and Epic), PlayStation 5, and Xbox Series editions while leaving the Switch 2 launch untimed.
  • Players will control Redline, a rebellious street artist who uses a talking combat implant called Spine to rescue her captured brother from Tensor, the AI that runs the divided megacity.
  • The game emphasizes cinematic 'Gun Fu' freeflow combat that chains dodges, counters, disarms, weapon grabs, environmental attacks, and finishers with a bespoke close combat camera to create a movie-like feel.
  • Enemies include Justice Department squads, mafia enforcers, VR-possessed fanatics, and elite 'Children of Tensor' spinebearers that serve as unique boss encounters requiring different tactics.
  • Nekki has shifted the project from an earlier team-based concept to a single-player focus and is supporting the announcement with trailers, screenshots, store wishlists, and a free prequel comic for mailing-list subscribers.