Overview
- Spectre Divide, launched in September 2024, will go offline within the next 30 days due to unsustainable player counts and revenue.
- Mountaintop Studios, the developer behind the game, will shut down operations by the end of this week after failing to secure additional funding or a publisher.
- The game’s unique mechanic of controlling two characters initially attracted 400,000 players, but daily active users and revenue sharply declined after launch.
- Season 1, launched in February 2025, failed to revive interest, peaking at just 10,000 concurrent players across all platforms.
- Refunds will be issued for all in-game purchases made since the launch of the first season, as confirmed by Mountaintop CEO Nate Mitchell.