Overview
- South Korea's Ministry of Culture, Sports, and Tourism targets a significant growth in the console gaming sector by 2028.
- The country currently holds only 1.5% of the global console market, despite being the fourth-largest gaming market worldwide.
- Partnerships with major console manufacturers like Microsoft, Sony, and Nintendo are planned to develop new blockbuster titles.
- The government will also provide support to independent game developers to foster a diverse gaming ecosystem.
- This strategic shift follows a report indicating the Korean PC gaming market accounted for 55% of East Asia’s gaming revenue.