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South Korea Unveils Ambitious Five-Year Plan to Boost Console Gaming Market

The plan aims to diversify South Korea's gaming industry, currently dominated by mobile and online platforms, by increasing its global console market share.

Overview

  • South Korea's Ministry of Culture, Sports, and Tourism targets a significant growth in the console gaming sector by 2028.
  • The country currently holds only 1.5% of the global console market, despite being the fourth-largest gaming market worldwide.
  • Partnerships with major console manufacturers like Microsoft, Sony, and Nintendo are planned to develop new blockbuster titles.
  • The government will also provide support to independent game developers to foster a diverse gaming ecosystem.
  • This strategic shift follows a report indicating the Korean PC gaming market accounted for 55% of East Asia’s gaming revenue.