Sony Reflects on Concord's Short-Lived Launch and Lessons Learned
After Concord's abrupt shutdown, Sony is re-evaluating its approach to live-service games to improve future releases.
- Concord, a live-service shooter, was shut down just 11 days post-launch due to poor sales, prompting Sony to issue refunds and close Firewalk Studios.
- Sony's leadership acknowledges the need for more rigorous testing and evaluation processes for new IPs to prevent similar failures.
- Organizational silos within Sony complicated Concord's development and sales, highlighting the need for better internal collaboration.
- Timing of game releases is crucial, as Concord's launch coincided with several other high-profile titles, impacting its sales performance.
- Sony plans to balance its portfolio with both single-player and live-service games, aiming for a mix of predictable hits and riskier ventures.