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Sony Reflects on Concord's Short-Lived Launch and Lessons Learned

After Concord's abrupt shutdown, Sony is re-evaluating its approach to live-service games to improve future releases.

  • Concord, a live-service shooter, was shut down just 11 days post-launch due to poor sales, prompting Sony to issue refunds and close Firewalk Studios.
  • Sony's leadership acknowledges the need for more rigorous testing and evaluation processes for new IPs to prevent similar failures.
  • Organizational silos within Sony complicated Concord's development and sales, highlighting the need for better internal collaboration.
  • Timing of game releases is crucial, as Concord's launch coincided with several other high-profile titles, impacting its sales performance.
  • Sony plans to balance its portfolio with both single-player and live-service games, aiming for a mix of predictable hits and riskier ventures.
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