Overview
- The SIE filing describes AI models that analyze live audio and video and then apply user-set filters during gameplay.
- Examples in the patent include muting profanity, blurring gore or nudity, removing scenes, and in some cases substituting AI-generated replacements.
- The design outlines a secondary processor dedicated to the filtering tasks to reduce latency and offload work from the main system.
- Sony states the approach could operate across major computing ecosystems, suggesting potential use beyond PlayStation hardware.
- Coverage notes possible implications for age ratings, developer control, and streamer moderation, while emphasizing the concept remains experimental.