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Sony Patents AI System to Filter Game Content in Real Time

Sony has filed a patent detailing user-controlled AI edits to gameplay with no consumer release announced.

Overview

  • The SIE filing describes AI models that analyze live audio and video and then apply user-set filters during gameplay.
  • Examples in the patent include muting profanity, blurring gore or nudity, removing scenes, and in some cases substituting AI-generated replacements.
  • The design outlines a secondary processor dedicated to the filtering tasks to reduce latency and offload work from the main system.
  • Sony states the approach could operate across major computing ecosystems, suggesting potential use beyond PlayStation hardware.
  • Coverage notes possible implications for age ratings, developer control, and streamer moderation, while emphasizing the concept remains experimental.