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Sony and AMD Detail Simulated ‘Project Amethyst’ GPU Tech for a Future PlayStation

Cerny says the announced features exist only in simulation now, targeting a future console in a few years.

Overview

  • Sony and AMD released an official video outlining Project Amethyst as their joint R&D effort for next‑generation graphics.
  • Neural Arrays link GPU compute units to run larger machine‑learning models for higher‑quality upscaling and denoising with greater efficiency.
  • Radiance Cores are dedicated hardware blocks proposed to handle ray and path tracing in real time, freeing CPUs for simulation and GPUs for shading.
  • Universal Compression evaluates and compresses all data headed to GPU memory to reduce bandwidth use, boosting performance and lowering power draw.
  • AMD says these innovations will be available to developers across every gaming platform, with near‑term work informing a PS5 Pro PSSR upgrade in 2026, and Cerny’s “few years” timeline being widely interpreted as a PS6 hint without an official date.