Overview
- The sixth development diary restores Sutch into a full, bandit-occupied city ruin complete with Dark Brotherhood and Imperial Legion quest elements
- Anvil has been reconfigured around a widened horseshoe harbor that now features expanded docks, markets and guild districts
- Gate dungeons and the Deadlands have been split into multiple biomes, including a stormy, acidic swamp inspired by ESO’s The Sever
- Unique weapons and items are being redesigned with bespoke models and custom attack animations to diversify playstyles
- The team remains confident in its 2025 launch window and is seeking volunteers in scripting, level design, record editing and 3D art