Overview
- An interactive satellite-style map of Cyrodiil is now live, and the world map is reported as 100% complete.
- The Imperial City’s unfinished 3D asset set is the largest remaining hurdle, holding up many interiors and related quests.
- Developers outline early 2026 goals for navmesh completion, quest finalization, UI work, and extended QA and polish.
- Version 1.0 cuts underwater combat for technical reasons, with post-launch additions planned such as spellcrafting, Oblivion DLC, dynamic dungeons, and more.
- Over 70 unpaid contributors continue work, and the team is seeking specialist volunteers for tasks including a major final-fight cinematic.