Overview
- Konami and developer Screen Burn released update 1.6 (console build 2.005) on October 28, 2026, rolling the patch out to PS5, Steam and Epic storefronts.
- The patch adds a new Hard difficulty placed between Normal and Nightmare that emphasizes stealth and careful resource use.
- Gameplay was rebalanced across all difficulties to adjust resources and enemy hearing sensitivity, and The Weight’s reduced attack severity is now limited to Story Mode.
- Multiple UX and accessibility improvements were included, such as a visible player marker on the in‑game map, clearer difficulty descriptions, a Nightmare first‑play warning, extra hints, and colorblind valve lighting.
- A PC‑only DLSS Ray Reconstruction graphics option and general bug fixes were added, continuing the team’s pattern of iterative post‑launch updates driven by community feedback.