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Silent Hill f Previews Reveal Heavier Soulslike Melee Combat

Konami says the tougher action focus will attract younger players who favor challenging experiences.

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Overview

  • Series producer Motoi Okamoto and director Al Yang explain that the game’s action-heavy design was chosen to avoid repeating Silent Hill 2 and welcome new audiences.
  • NeoBards Entertainment was tapped for development because of its reputation for crafting intense, melee-driven gameplay.
  • Hands-on previews highlight multiple difficulty settings and boss fights that require pattern learning, prompting praise for satisfaction and concern about potential frustration.
  • Combat features include degradable weapons and a time-slow ability for protagonist Shimizu Hinako to add strategic layers to encounters.
  • Set in 1960s Japan’s fog-enshrouded town of Ebisugaoka, Silent Hill f launches on September 25 for consoles and PC.