Overview
- Hands-on previews confirm the game’s new melee-focused combat features boss encounters with learning curves similar to Soulslikes.
- Series producer Motoi Okamoto and director Al Yang selected NeoBards for its action expertise to avoid retreading past Silent Hill formulas.
- Multiple difficulty settings are designed to ease potential frustration without stripping away the intended challenge.
- The revamp seeks to draw younger players familiar with modern action titles while maintaining psychological horror in a 1960s Japan setting.
- Silent Hill f debuts September 25 on PS5, Xbox Series X/S and PC, complete with detailed content warnings and a story by Ryukishi07.