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Silent Hill f Debuts Story Trailer at Gamescom, Sets September 25 Release

Developers urge players to choose Story Mode to preserve a classic Silent Hill feel while rejecting comparisons to Soulslike combat.

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Silent Hill f isn't a soulslike, and its developers wish you'd stop saying it is
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Silent Hill f

Overview

  • Konami and NeoBards premiered a three-minute narrative trailer that teases Shimizu Hinako’s ordeal in the fog-choked town of Ebisugaoka without revealing major plot details.
  • Suzie Yeung was confirmed as the English voice for Hinako, with the Gamescom footage showcasing her performance alongside new story glimpses.
  • NeoBards detailed melee systems that include stamina management, dodging, parries and counters, a focus meter for strengthened attacks, and weapon degradation.
  • Producer Motoi Okamoto and director Al Yang said the game is not a Soulslike and recommended Story Mode as the intended way to experience its narrative-driven horror.
  • The Showa-era Japanese setting is shaped by writer Ryukishi07 and composer Akira Yamaoka, with reactions noting both enthusiasm for the direction and concern over the series’ evolving identity.