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Shinobi: Art of Vengeance Draws Strong Early Reviews Ahead of Aug. 29 Launch

Critics commend Lizardcube’s hand‑painted revival for fluid, combo‑driven action, with notes about control quirks and stingy checkpoints.

Overview

  • Early reviews praise the painterly visuals and animation, calling the 2D presentation a standout across varied locations like lantern‑lit streets and neon cityscapes.
  • Combat depth earns consistent acclaim, blending light and heavy strings, air juggles, cancels, and an Execution Gauge with Ninpo and Ninjutsu powers for tactical options.
  • Several outlets report caveats such as inconsistent execution targeting offscreen, occasional collision issues, busy scenes that obscure the player, long stages, and awkward multi‑button inputs.
  • Progression mixes mission‑based stages with Metroidvania‑lite backtracking via new tools like a grappling hook and glider, plus amulets that alter builds and playstyles.
  • Post‑game and replay options include Arcade score‑chasing and a Boss Rush mode, and the full release is slated for August 29 on PC, PlayStation, Xbox, and Nintendo Switch.