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Series S Optimizations Made Battlefield 6 More Stable Across Platforms, Developers Say

Developers credit targeted Series S memory fixes for cross-platform stability gains ahead of the October 10 launch.

Overview

  • Technical director Christian Buhl said limited RAM on Xbox Series S caused numerous level crashes identified 6 to 12 months ago.
  • Developers spent roughly one to two months focused on memory testing and fixes for Series S, resolving the crashes.
  • The memory optimizations were rolled into other builds, improving stability and performance on PlayStation 5, Xbox Series X, and PC.
  • On Xbox Series S the game targets a single mode at 1080p and a solid 60 frames per second, without separate quality or performance options.
  • The team emphasized a console-first development approach and confirmed console-only cross-play options, with release set for October 10 and a campaign reveal planned at Tokyo Game Show.