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Seedream 5.5 Offers 100‑Round Edits and Native RGBA Output

The update targets production workflows by cutting per‑image cost and adding features meant for film, e‑commerce and design teams.

Overview

  • ByteDance’s Seed team published Seedream 5.5 on November 9, 2026, as a follow‑up to Seedream 5.0 Pro with features aimed at real production use.
  • The model can perform stable multi‑round edits and keep non‑edited pixels intact for up to 100 consecutive revisions, which reduces color drift and detail loss during iterative work.
  • Seedream 5.5 can natively output RGBA images with an alpha channel so designers get ready‑to‑use transparent or semi‑transparent assets without manual cutouts.
  • Official tests run on the MagicArena platform show improved image texture and far better text rendering, with severe text errors down to 0.4% and minor errors to 1.7%, though the tests were organized by the model’s publisher.
  • The model is rolling out to platforms such as Jimeng, Doubao and Volcanic Ark and is available via API with an input+output billing model that lists a 2K edit at about 0.28 yuan per image, and ByteDance says a Pro edition and Agent workflow integration are coming next.