Overview
- The first gameplay shows a vertically auto-scrolling world that pushes players upward under constant pressure.
- Footage highlights five playable heroes with distinct perks, power-up cards, and systems for shops and quests.
- A pursuing reaper appears during runs, applying debilitating stat debuffs to increase the challenge.
- Players aim to collect 10,000 gold to purchase passage out of the afterlife, framed with tongue-in-cheek bureaucracy and playful narration.
- The project began in 2019, was paused for Return to Monkey Island, and was later rebuilt with designer Elissa Black; it is on Steam wishlists with no release date announced.