Overview
- In a new interview, Gilbert confirmed he ended work on the 2D pixel‑art RPG after failing to secure viable backing.
- He described offered deals as "horrible" and said big publishers are increasingly analytics‑driven.
- He argued crowdfunding is no longer a reliable path, calling Kickstarter "basically dead" for funding games.
- Artwork and ideas were repurposed into Death by Scrolling, a roguelike vertical RPG about racing upward to pay the Ferryman and escape Purgatory.
- Gilbert said today's market rewards developers who perform well on YouTube, which he considers a barrier for creators who are not performers.