Particle.news

Download on the App Store

Roblox Introduces Regional Pricing for In-Game Items to Reflect Local Economies

The new feature allows creators to opt in to region-specific pricing, with plans to expand the system to avatar items later this year.

Image
Image

Overview

  • Roblox has launched an opt-in regional pricing system for in-game items, enabling creators to set prices tailored to local market conditions.
  • The system automatically adjusts prices in Robux based on regional economies and updates periodically to reflect global and local economic changes.
  • Roblox delayed the rollout to implement safeguards against arbitrage, with early testing reporting zero cases of misuse.
  • The platform’s price optimization tools, introduced last year, have already increased median earnings by 4% for participating creators.
  • Regional pricing is currently limited to in-game items, with plans to extend the feature to avatar items later in 2025.