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Resident Evil Requiem Adds Third-Person Option as Director Leans Into a Scarier, Claustrophobic Opening

Director Koshi Nakanishi says the camera choice aims to ease intensity for players who found first-person overwhelming.

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Overview

  • Nakanishi confirms the game opens with an unarmed, tight-quarters sequence reminiscent of Village’s House Beneviento but updated with new protection mechanics and a different pursuer.
  • Players can switch between first- and third-person, with third-person framed as a way to step back from the most intense moments without quitting.
  • Grace Ashcroft, an anxiety-prone FBI analyst with limited combat experience, is the new lead and will gradually learn to handle weapons.
  • The team emphasizes pacing that varies the fear level because maintaining maximum tension throughout would be exhausting.
  • Capcom plans to release Resident Evil Requiem on February 27, 2026 for PS5, Xbox Series X/S, and PC.