Overview
- The game has been downloaded approximately 83,000 times but has seen fewer than 2,000 purchases.
- Capcom's earnings do not account for Apple's 30% platform fee, reducing net revenue further.
- High storage requirements and premium pricing are potential barriers to higher sales.
- Other AAA titles like Assassin’s Creed Mirage and Resident Evil Village have also underperformed on iOS.
- The trend raises questions about the viability of AAA games on mobile platforms.