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Rematch’s First Major Patch Adds Accessibility and Gameplay Enhancements

Sloclap’s July 23 update adds accessibility alongside stability improvements ahead of its planned cross-play rollout.

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Overview

  • Patch introduces colorblind mode supporting deuteranopia, protanopia and tritanopia.
  • First iteration of gamepad remapping lets players customize controller inputs before advanced mapping arrives.
  • Core gameplay fixes include enhanced hit detection, refined goal-line validation and broad netcode optimizations.
  • User interface and stability updates address end-of-match screen skipping, camera jitters and player-progression readability.
  • Cross-play and player reporting are scheduled within six to eight weeks, with test servers and ranked queues following as part of a live-service roadmap.