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Redemption Road Delays Kingmakers Early Access Indefinitely Five Days Before Launch

The studio attributes the delay to demanding performance targets plus massive real-time simulations.

Overview

  • The PC action-strategy game no longer has a release date after being pushed back from its planned October 8 Early Access debut.
  • Lead coder Ian Fisch said the team aimed for true 60 FPS on midrange PCs without frame interpolation by pushing Unreal Engine 4 to its limits.
  • Developers describe battles with tens of thousands of AI-driven soldiers in simulations that persist even when the player leaves.
  • The project targets fully destructible large structures and supports drop-in/drop-out four-player multiplayer.
  • Redemption Road says a three-minute gameplay deep dive will be released very soon.