Overview
- The PS6 Portable will run PS5 games but at lower resolution and frame rates due to hardware constraints, including reduced memory bandwidth.
- Performance estimates place the handheld between the Xbox Series S and the base PlayStation 5, though exact metrics remain uncertain.
- The portable console will feature a custom low-voltage SoC with fewer than 40 compute units, differentiating it from the home console version.
- The system relies on an unreleased GPU architecture, complicating precise performance predictions at this stage.
- These updates refine earlier reports on the PS6 Portable, providing more technical details but confirming the device remains unannounced by Sony.