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Project Motor Racing Launches With Cross-Platform Mods on PC, PS5 and Xbox

Early reviews highlight standout physics alongside AI issues, signaling a build-it-over-time approach.

Overview

  • Straight4 Studios and GIANTS Software released the sim today with full mod support on all platforms via the GIANTS Editor and UGC Portal, with community-made mods already live.
  • The launch roster includes about 70 licensed cars across 13 classes and 28 scanned tracks such as Daytona, Mount Panorama and the Nürburgring.
  • PC players can race with up to 31 AI opponents compared with 15 on consoles, and the PC version supports NVIDIA DLSS 4 Multi Frame Generation.
  • The single-player experience centers on a survival-style career featuring car faults and budget management, plus online leaderboards and physics parity for cross-platform play.
  • Initial critiques from outlets including IGN NL, SpazioGames and Traxion praise realism and force feedback but note a steep learning curve, AI behavior concerns and some day-one content and performance gaps, with the publisher pledging ongoing updates and Year 1 additions.