Particle.news
Download on the App Store

Previews Paint Spellcasters Chronicles as a Summon‑Heavy, Passive MOBA Ahead of December Beta

Hands-on reports highlight flashy AI armies within a rigid 25‑minute format ahead of the Dec. 4–8 test.

Overview

  • The 3v3 project from Quantic Dream leans on deck‑built spellbooks to spawn AI units that handle most structure damage across lane objectives.
  • Rounds feature three Lifestones per team and a hard 25‑minute limit, with victory awarded to the side that inflicts more total damage if time runs out.
  • Previewers praised approachability from a shared spell pool and the spectacle of combat, with massive Titan summons becoming late‑game focal points.
  • Feedback flagged a support‑oriented, low‑impact player feel, sluggish early pacing, floaty movement with easy disengages, and imbalanced base decks.
  • Both outlets noted a lack of tools to command or reposition summons, and said live‑service story plans remain unclear as the Dec. 4–8 closed beta is set to inform tuning such as match length.