Overview
- Multiple outlets report positive impressions from new demos, praising a hack-first combat loop that plays out in real time without pausing the action.
- Diana executes grid-based hacks to drop enemy defenses while players control Hugh’s movement and gunfire, creating a juggling rhythm of dodges, hacks, and brief damage windows.
- Secondary weapons like a shotgun and stasis net have limited ammo and disappear when spent, pushing players to keep moving and swap gear on the fly.
- Capcom highlighted enemy types including M4-series Walkers and the S-35 SectorGuard boss with guided weaponry that requires evasive thruster dodges before hacking opportunities.
- Previewers note stylish touches and a throwback shooter vibe alongside concerns about grey, corridor-heavy environments, with a broad 2026 window confirmed for PC, PS5, and Xbox Series X|S.