Overview
- The Seattle studio confirmed on Monday that it is winding down active development and has effectively closed after almost 12 years making games.
- Polyarc published a LinkedIn statement that thanked staff and shared a reverse‑recruiting spreadsheet that lists roughly 30 people seeking new roles.
- The closure follows a round of layoffs in March after the company failed to secure funding for a cancelled major project and is not yet clarified how the earlier cuts overlap with the current wind‑down.
- Two months ago Polyarc released Moss: The Forgotten Relic, a non‑VR compilation of its Moss games, but public reporting offers no clear evidence that recent releases delivered the revenue needed to sustain the studio.
- The shutdown highlights pressure on VR‑focused and niche studios despite prior funding rounds in 2016 and 2020, and it could prompt more hiring activity and consolidation in the small VR game developer community.