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Pocketpair Screens Game Designer Applicants by Steam Play History

The studio says Steam familiarity reflects its indie-focused publishing strategy.

Overview

  • CEO Takuro Mizobe disclosed the policy in a Jan. 23 post on X, with the statement circulated via an Automaton translation.
  • Applicants must submit screenshots of their Steam libraries and playtime, and those with zero Steam games are, in principle, filtered out at document screening.
  • Candidates may include PlayStation and Xbox playtime, but Steam activity is prioritized to ensure awareness of indie titles available only on that platform.
  • Interviews require applicants to analyze mechanics from their most-played games and explain why those design choices were adopted.
  • Head of publishing John “Bucky” Buckley publicly backed the approach, citing a gamer-built culture reinforced by the company’s independence.