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Pioneers of Pagonia 1.0 Launches as Benchmarks Flag GPU Strain and GeForce Lead

ComputerBase’s testing highlights an in-house engine whose lack of temporal upscaling drives heavy GPU load at high settings.

Overview

  • The PC benchmark review reports no technical bugs and describes a visually charming but technically modest city-builder that modernizes the classic Settlers formula.
  • The engine omits TAA and motion vectors, so DLSS, FSR 2/3 and XeSS are unavailable; anti-aliasing relies on MSAA, with only spatial FSR 1 offered at a notable image-quality cost when scaling.
  • Performance is GPU-bound at high detail, with Ultra HD proving demanding and the CPU playing a minor role in frame rates.
  • Memory headroom matters: 8 GB of VRAM caused scrolling stutters at the highest settings, while 12 GB delivered smooth play even in Ultra HD in ComputerBase’s tests.
  • Vendor results diverged, with NVIDIA GeForce cards consistently ahead of Radeon models, AMD’s RDNA‑4 trailing RDNA‑3 in this title, and Intel Arc showing issues including an A770 crash and missing MSAA support on the B580; Valve has not yet posted a Steam Deck compatibility rating.