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Persona Director Katsura Hashino Targets 'JRPG 3.0' to Fundamentally Rework the Genre

At G-Star 2025, the Metaphor and Persona creator sketched a past–present–future framework for JRPGs, leaving 'JRPG 3.0' as an intention without concrete details.

Overview

  • Hashino outlined his vision during a visual storytelling talk at Korea's G-Star 2025 alongside Atlus art director Shigenori Soejima.
  • He framed JRPG history as 1.0 for the classics and 2.0 for the current, more player-responsive era, per 4Gamer reporting translated by GamesRadar.
  • He said the proposed 'JRPG 3.0' would add a greater dimension to games and change the genre's structure and presentation at a fundamental level.
  • He expressed hope that his next game will be part of this evolution, though he disclosed no specific mechanics, titles, or timelines.
  • He cited the genre’s growing global cross‑pollination, including Korean cultural influence and worldwide homages to JRPGs, while outlets emphasized that his plan remains conceptual.