Overview
- Pearl Abyss, which outlined a two-month roadmap Friday, plans boss rematches and re-blockading so players can revisit major fights and retake liberated locations.
- A new difficulty menu will let players choose easy, normal, or hard to match their preferred combat challenge.
- Damiane and Oongka will gain new abilities on par with Kliff’s signature skills to tighten character balance.
- Specialized storage will split food, wardrobe items, gatherables, and collections to speed cooking, crafting, and swapping gear.
- UI and controls will add adjustable font size and broader input remapping, with improved distant scenery rendering scheduled across updates through June.